Part 1: creating a new skill

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Revision as of 17:01, 11 September 2017 by Jbotteram (talk | contribs)
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Introduction

Creating skills in your mod is easier than ever with our newly introduced tool, the Stats editor.

To create a new, useable skill you need 3 things:

  • A new skill entry in the stats editor
  • A new skillbook entry in the stats editor
  • A skillbook template


Creating our skill

Step 1: Opening the Stats Editor

Step1 OpenStatsEditor.png Step2 CreateObjectStats.png Step3 CreateSkillDataStats.png


Step 3: Creating a new Skill

Step3 CopySkill.png Step4 CopyProjectileId.png Step5 EditSkill.png


Step 4: Creating a Skillbook

Step6 EditObject.png Step7 CopyTemplate1.png Step7 CopyTemplate2.png Step8 CreateFolder.png Step9 MoveTemplate.png Step10 AssignRootTemplate.png Step11 SetOnUseAction.png


Step 5: Using our Skill

Step12 PlaceTemplate.png Step13 UseSkill.png