Instance Painter Panel

From Divinity Engine Wiki
Revision as of 16:28, 3 August 2017 by Jbotteram (talk | contribs)
Jump to: navigation, search

Description

This article refers to the image linked under Components


The Instance Painter Panel is a panel which allows you to paint visuals in batches. Instances are used by surfaces (e.g. fire sprites on the fire surface, lilies on the blessed water surface) and are most commonly used for painting foliage such as grass.

To use the Instance Painter Panel:

  1. Import a visual
  2. Select it in the Visual List
  3. Enable the Paint interaction mode
  4. Begin painting!


Components

InstancePainterPanel StepByStep.png

The Instance Painter Panel with each component numbered


The Instance Painter Panel consists of the following components:

  1. Save/Load
  2. Menu
  3. Visual list
  4. Interaction modes
  5. Visual properties
  6. Tools


Menu

The Menu , left to right, consists of:

  1. Import New Visual
  2. Delete Visual
  3. Swap Visual
  4. Set Burn Visual
  5. Set Destroy Visual
  6. Toggle Shadow on Visual (turns shadows on the selected visual on/off)
  7. Toggle Visibility of Visual (turns visibility of the selected visual on/off)


Import New Visual


Delete Visual


Swap Visual


Visual List


Interaction Modes


Paint


Visual Properties


Tools