Difference between revisions of "Instance Painter Panel"

From Divinity Engine Wiki
Jump to: navigation, search
m
m
Line 1: Line 1:
 
__FORCETOC__
 
__FORCETOC__
 
== Description ==
 
== Description ==
 +
<sub>This article refers to the image linked under [[#Components|Components]]
  
  

Revision as of 16:18, 3 August 2017

Description

This article refers to the image linked under Components


The Instance Painter Panel is a panel which allows you to paint visuals in batches. Instances are used by surfaces (e.g. fire sprites on the fire surface, lilies on the blessed water surface) and are most commonly used for painting foliage such as grass.

To use the Instance Painter Panel, start by opening the Content Browser and select the Visual Resource you wish to paint. Then, in the Instance Painter Panel, click the "Import New Visual" button on the left side of the menu (2)


Components

InstancePainterPanel StepByStep.png

The Instance Painter Panel with each component numbered


The Instance Painter Panel consists of the following components:

  1. Save/Load
  2. Menu, from left to right:
    1. Import New Visual
    2. Delete Visual
    3. Swap Visual
    4. Set Burn Visual
    5. Set Destroy Visual
    6. Toggle Shadow on Visual
    7. Toggle Visibility of Visual
  3. Visual list
  4. Interaction modes
  5. Visual properties
  6. Tools