Difference between revisions of "CharacterPresets"

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Presets define the default properties of characters of a certain race, class or game function (like henchmen). The Divinity Engine currently supports five different preset classes:
 
Presets define the default properties of characters of a certain race, class or game function (like henchmen). The Divinity Engine currently supports five different preset classes:
* ClassPresets
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* [[ClassPresets]]
 
* CompanionPresets
 
* CompanionPresets
 
* OriginPresets
 
* OriginPresets
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The default presets are located folders with the above names in ``.../DOS2/Data/Mods/Shared/CharacterCreation/``. In all cases, you can override an existing preset by creating a file and folder with the same name as the one in Shared in your own Mod.
 
The default presets are located folders with the above names in ``.../DOS2/Data/Mods/Shared/CharacterCreation/``. In all cases, you can override an existing preset by creating a file and folder with the same name as the one in Shared in your own Mod.
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[[Category:Character Presets]]

Revision as of 16:32, 26 August 2017

Presets

Presets define the default properties of characters of a certain race, class or game function (like henchmen). The Divinity Engine currently supports five different preset classes:

The default presets are located folders with the above names in ``.../DOS2/Data/Mods/Shared/CharacterCreation/``. In all cases, you can override an existing preset by creating a file and folder with the same name as the one in Shared in your own Mod.