Difference between revisions of "Working with projects"
From Divinity Engine Wiki
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== Projects and the Project Browser == | == Projects and the Project Browser == | ||
− | <p>Everything you create/change in the editor is stored in projects. When creating a mod to share with the world, you are creating and sharing everything stored in the editor project of that mod<p> | + | <p>Everything you create/change in the editor is stored in projects. When creating a mod to share with the world, you are creating and sharing everything stored in the editor project of that mod</p> |
− | <p>The project browser is used for loading and creating projects. Here you can see all existing projects, as well as the different types of new projects you can create. | + | |
− | + | <p>The project browser is used for loading and creating projects. Here you can see all existing projects, as well as the different types of new projects you can create. The browser will show automatically on editor startup. This is because you need a project loaded at all times. Afterwards, you can change projects by loading a different one, as explained in section [[#Loading|Loading a Project]]</p> | |
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Revision as of 11:17, 2 August 2017
Contents
Projects and the Project Browser
Everything you create/change in the editor is stored in projects. When creating a mod to share with the world, you are creating and sharing everything stored in the editor project of that mod
The project browser is used for loading and creating projects. Here you can see all existing projects, as well as the different types of new projects you can create. The browser will show automatically on editor startup. This is because you need a project loaded at all times. Afterwards, you can change projects by loading a different one, as explained in section Loading a Project
A explanation on the different buttons and functionalities of the project browser can be found here: Project browser |
Creating a Project
When creating a project, there are two things you have to choose: the project type and start-up settings.