Difference between revisions of "Osiris/API/IterateParty"
From Divinity Engine Wiki
(Documented IterateParty) |
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* [[Osiris/API/CharacterRecruitCharacter|CharacterRecruitCharacter]] | * [[Osiris/API/CharacterRecruitCharacter|CharacterRecruitCharacter]] | ||
* [[Osiris/API/CharacterRemoveFromParty|CharacterRemoveFromParty]] | * [[Osiris/API/CharacterRemoveFromParty|CharacterRemoveFromParty]] | ||
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* [[Osiris/API/IterateParties|IterateParties]] | * [[Osiris/API/IterateParties|IterateParties]] | ||
* [[Osiris/API/LeaveParty|LeaveParty]] | * [[Osiris/API/LeaveParty|LeaveParty]] | ||
[[Category:Osiris Calls]] | [[Category:Osiris Calls]] |
Revision as of 22:09, 28 November 2017
Full Definition(s)
- call IterateParty((CHARACTERGUID)_Character, (STRING)_Event)
Description
Iterates over all characters in the same party as _Character, including _Character itself, and throws the event _Event for every one of them.
Notes
- This routine does nothing if _Character is NULL or not in a party.