Difference between revisions of "Osiris/API/CharacterRecruitCharacter"

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(CharacterRecruitCharacter)
 
 
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===== Full Definition(s) =====
 
===== Full Definition(s) =====
* call '''CharacterRecruitCharacter'''(''(CHARACTERGUID)'''''_TargetCharacter''',''(CHARACTERGUID)'''''_OwnerCharacter''')
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* call '''CharacterRecruitCharacter'''(''(CHARACTERGUID)'''''_TargetCharacter''', ''(CHARACTERGUID)'''''_OwnerCharacter''')
 
===== Description =====
 
===== Description =====
Turns NPC '''_TargetCharacter''' into a player-controlled character. The character will be assigned to the user that hosts the game, and will appear in the portrait list after '''_OwnerCharacter'''.
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Turns NPC '''_TargetCharacter''' into a [[Osiris/API/CharacterIsPlayer|player-controlled character]]. The character will be assigned to the [[Osiris/API/CharacterGetReservedUserID|user]] that hosts the game, and hence also to their [[Osiris/API/AddToParty|party]]. It will appear in the portrait list after '''_OwnerCharacter'''.
 
===== Notes =====
 
===== Notes =====
* /
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* If '''_TargetCharacter''' is already a player-controlled character, this call does nothing. In particular, in that case it will not change the party assignment of '''_TargetCharacter'''.
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* Any [[Osiris/API/CharacterIsSummon|summons]] and [[Osiris/API/CharacterAddToParty|party followers]] of '''_TargetCharacter''' will also move to '''_TargetCharacter''''s new party.
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* Player characters must be global characters.
 
===== See Also =====
 
===== See Also =====
* [[Osiris/API/CharacterRecruitCharacter|CharacterMakePlayer]]
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* [[Osiris/API/CharacterAddToParty|CharacterAddToParty]]
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* [[Osiris/API/CharacterAssignToUser|CharacterAssignToUser]]
[[Category:Osiris Calls]]
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* [[Osiris/API/CharacterGetReservedUserID|CharacterGetReservedUserID]]
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* [[Osiris/API/CharacterMakePlayer|CharacterMakePlayer]]
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[[Category:Osiris Calls|CharacterRecruitCharacter]]

Latest revision as of 17:07, 11 October 2018

Full Definition(s)
  • call CharacterRecruitCharacter((CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter)
Description

Turns NPC _TargetCharacter into a player-controlled character. The character will be assigned to the user that hosts the game, and hence also to their party. It will appear in the portrait list after _OwnerCharacter.

Notes
  • If _TargetCharacter is already a player-controlled character, this call does nothing. In particular, in that case it will not change the party assignment of _TargetCharacter.
  • Any summons and party followers of _TargetCharacter will also move to _TargetCharacter's new party.
  • Player characters must be global characters.
See Also