Difference between revisions of "Osiris/Shared/DB DoNotFace"

From Divinity Engine Wiki
Jump to: navigation, search
m
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:
 
* See the notes of [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] for scenarios in which this could be important.
 
* See the notes of [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] for scenarios in which this could be important.
 
===== See Also =====
 
===== See Also =====
 +
* [[Osiris/API/CharacterLookAt|CharacterLookAt]]
 +
* [[Osiris/API/SetAnimationOverride|SetAnimationOverride]]
 
* Helper [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]]
 
* Helper [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]]
 
   
 
   
[[Category:Osiris Shared Mod Helpers]]
+
[[Category:Osiris Shared Mod Helpers|DoNotFace]]

Latest revision as of 16:49, 19 December 2017

Full Definition(s)
  • DB_DoNotFace((CHARACTERGUID)_Char)
Description

Defines that when an object starts a dialog with _Char through Proc_StartDialog, _Char should not turn to look at the object.

Notes
  • See the notes of Proc_StartDialog for scenarios in which this could be important.
See Also