Difference between revisions of "AllSpark effect editor"

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== Tips ==
 
== Tips ==
- less is more: Dont over do it, try to find a balance in what your trying to show (big, medium and small particles). A good effect does not cover everything, but supports what is being told or shown by other means, for example animations or sound or even other ways. Think of it as something with it's own little story that has a start, middle and an end.
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- Less is more: Dont over do it, try to find a balance in what your trying to show (big, medium and small particles). A good effect does not cover everything, but supports what is being told or shown by other means, for example animations or sound or even other ways. Think of it as something with it's own little story that has a start, middle and an end.

Revision as of 16:48, 13 September 2017

AllSpark Effect Editor.png


Description

In AllSpark Effect Editor you can create your own effects for all your needs, get creative and make your mod look faaaaaaaantastic! A good understanding of combining textures, shaders and meshes will get a long way in making amazing effects that will leave people stunned, mesmerized, drooling over there keybords and above all make them believe in what they see.

  • insert link to photoshop exporter*
  • insert link to max and maya exporter*
  • insert link to material editor*

The effect editor is split in 2 windows, the effect previewer and the editor part.


Effect previewer panel


Effect editor panel


Tips

- Less is more: Dont over do it, try to find a balance in what your trying to show (big, medium and small particles). A good effect does not cover everything, but supports what is being told or shown by other means, for example animations or sound or even other ways. Think of it as something with it's own little story that has a start, middle and an end.